Reincarnation Of The Strongest Sword God Wiki
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In God Domain, Players are able to gain noble titles once they have accumulated sufficient Reputation Points in a town or a city.

In God’s Domain, the highest social status a player could attain in a city like White River City was Marquis. Only in a capital city like Star-Moon City could players become Dukes.

Nobility Ranks[]

There are 5 titles of nobility: Duke, Marquis, Count, Viscount and Baron.

There exist 2 other titles: Brave Ones and Heroes. Not much information is known about either title.

Within God’s Domain, Brave Ones were only second to Heroes regarding strength. Their position within a kingdom was even higher than that of a Marquis and was second only to a Duke. [1]

Major Nobles or High Nobles[]

There are 5 tiers of nobility (highest to lowest):

  1. Duke: 10,000 reputation points (assumed/not confirmed)
    • Only in a capital city could players become Dukes.
    • Able to enter an Imperial Palace freely.
  2. Marquis: 5,000 reputation points
    • Able to enter an empire's palace freely.
    • Highest social status a player could attain in a non-capital city.
  3. Count: 3,000 reputation points
    • Able to enter a kingdom's palace freely.
    • Able to purchase private territory (claim a entire region).
    • Able to purchase Golden Lands (strategic locations) in towns and cities.
    • Receives a 20% discount on all expenditures.
    • Only Counts or above would enjoy any discounts at the Divine Colosseum (house the Trial Tower).
    • Able to recruit 4 NPCs as personal guards
    • Able to employ up to 96 ordinary NPC guards for their personal use.
  4. Viscount: 1,000 reputation points
    • Able to purchase Golden Lands (strategic locations) in towns and cities.
    • Receives a 10% discount on Land purchases.
    • Receives a 20% discount on services fees.
    • Able to recruit 2 NPCs as personal guards.
    • Able to employ up to 50 ordinary NPC guards for their personal use.
  5. Baron: 500 reputation points
    • Able to purchase only ordinary Lands in towns and cities.
    • A player need to reach at least Baron rank in order to enter the City Hall of some special NPC cities, such as Evernight City and Thunder Axe City.
    • Receives a 10% discount on services fees.
    • Able to recruit one NPC as a personal guard.
    • Able to hire a total of 10 ordinary NPC guards for their personal use.


Minor Nobles[]

  • First-Class Noble: 300 reputation points
  • Second-Class Noble: 200 reputation points
  • Third-Class Noble: 100 reputation points
    • Able to enter NPC towns and cities with a Red Name (killed other players) without punishment.
    • Receives 10% discount on services (smyth's repair fees, etc).

Citizen Ranks[]

Below the nobility are the citizens, that was a nice way of calling the ordinary people.

  • First-Class Citizen: 50 reputation points
  • Second-Class Citizen: ??
  • Third-Class Citizen: ??

Personal Guards[]

One major benefit of being a noble is the ability to recruit NPCs to serve as their Personal Guards.

Rank Growth Potential Notes
Common 0 - 30 Basically, no one wanted such personal guards.
Bronze 31 - 50 These were the lowest ranked personal guard players would usually possess.
Mysterious-Iron 51 - 70 Rare. Normally, one required honed foresight and had to carry out a long-term observation to find such guards.
Secret-Silver 71 - 80 Extremely rare. Normally players that managed to obtain these NPCs would treat them like their own babies.
Fine-Gold 81 - 90 These individuals were as rare as a phoenix's feather.
Dark-Gold 91 - 100 If a player managed to recruit such a personal guard, as long as developed properly, the player's strength no longer mattered.
Epic

...

Advanced Epic

101 - 110

...

111 - 120

It would not be unusual if such a guard achieved godhood.
Legendary 121 - ?? Rivals a God of same level and tier.
Advanced Legendary Rival a Ancient God of same level. Once fully equipped with Divine Weapons and Equipment could rival a Primordial God.
  1. Chapter 40
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