Reincarnation Of The Strongest Sword God Wiki
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First mentioned in chapter 347, when Weissman unleashed his Mana Domain against the Mechanical Slayer.

See also Law Projection.

Description[]

Domains are operated on the principle of controlling the Mana in a specific area to create a miniature world that favored the player. With a Prototype Mana Domain, players could manipulate the ambient Mana and reduce the Mana density where their enemies stood. [1]

It is possible to have two Mana Domains at the same time. A dual domain wasn't just a simple addition of two Mana Domains, instead, the effects of the two Mana Domains would overlap and generate exponentially greater results. [2]

World Creation[]

The level above Mana Domains is World Creation where the user could create a miniature world with their Mana Domain. [1]

First Form:[]

Anyone who reached the World Creation standard could create a small world of their own, which was much more powerful than a barrier created using a magic array. It was akin to a passive, large-scale magic barrier. [3]

Second Form:[]

For most expert players, just achieving World Creation was already their lifelong limit. As for casting the Second Form, it was a technique exclusive to Saints. Even so, the supposed minimum requirement for Saints to achieve World Creation’s Second Form was to reach Tier 5. This was because the Mana Body of a Tier 4 player was incapable of providing enough mana to support World Creation’s Second Form. [4]

Once a player’s World Creation reached the second form, they could turn the ambient mana around them into a part of their mana. [4]

Benefits[]

  • Extend attack range by a significant margin.
  • Increase maximum mana capacity.
  • Improve destructive power and Physique.
  • Drastically stronger mana suppression effect toward enemies.

Unless the opponent could similarly use World Creation’s second form, they shouldn’t consider using any ambient mana around them once caught in a Miniature World.

When fighting someone capable of using World Creation’s second form, if one could not similarly cast a Miniature World, their only option was to fight through super-long-range attacks and turn the fight into a battle of attrition. After all, even World Creation’s first form already took a lot of mana to maintain. Needless to say, the cost of maintaining World Creation’s second form would only be even more frightening. [5]

Divine Domain[]

Domain Transformation[]

Domain Transformation was a technique that could only be accomplished by pushing the basic usage method of Mana to its extremes. Meanwhile, this technique had an alias among those in the industry, the Realm of Gods. [7]

The alias was used to refer to people who had reached the realm of God-ranked experts in terms of Mana control. Only, the people who knew about this name and its meaning numbered incredibly few. Typically, only those with close ties to God-ranked experts would know about these things. [7]

Types of Mana Domains[]

Original Story:[]

  • Supergravity Domain - Increases gravity which reduces the impacted players' mobility significantly. Owned by Miracle Dragon
  • Space Freezing Domain - Prevents the use of Instantaneous Movement. Owned by Miracle Dragon [8]
  • Starry Domain - Creates illusionary doppelgangers which can be transferred between. Transferring costs Concentration and Mana to use and doesn't have a Cooldown. Owned by Violet Cloud

Sequel Story:[]

List of References[]

  1. 1.0 1.1 Chapter 174
  2. Chapter 2813
  3. Chapter 2857
  4. 4.0 4.1 Chapter 3408/SS 482
  5. Chapter 3408 SS
  6. Chapter 3607/SS 681
  7. 7.0 7.1 Chapter 2952 SS/26
  8. 8.0 8.1 SS Chapter 156
  9. 9.0 9.1 Chapter 2998 SS/72
  10. Chapter 3236 SS/310
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